Posts Tagged ‘ps3’

Whoops!

Thursday, July 31st, 2008

Soo, I’m well back and well rested from a great trip to California. I’ve finally gotten around to uploading all of my photos, though tagging the final 40% of them just became a bit to much of a chore, so I didn’t bother. In any case, I’d only feel obliged to geo-tag them all afterwards too; which would take forever.

My previous post was very brief simply because typing on the PSP is very slow. Think texting, and then half the possible speed. However, a decision to buy a rather pretty PSP (with a lovely Final Fantasy logo) on it was entirely justified by its support of Skype. O2 roaming charges to the US are an entirely ridiculous £2 per minute to make a call, and £1.50 to recieve one; but using Skype (which was available in nearly all of the hotels that we stayed at), cut that down to pittance.

Regardless, some photos from my time in California are below, enjoy:

For the summer, I’ve somehow winded up with working night shift back at Sainsburys for two nights a week. Having lost my letter, it was the only possible vacancy that they had left; and there’d have been no way I’d have taken it were it not for the £1.50 premium per hour. The main downside is, obviously, that it screws my already poor sleeping patterns even further. Boo.

I’ve also finally gotten around to playing MGS4, and am working through it slowly; not at all helped by the fact I sleep through nearly every day. Tomorrow is also being reserved for playing Pixeljunk: Eden, which lots of people seem to be raving about. I’m shallow enough to be drawn in by the prospect of Remote Play and Trophies (!!!), so it’s fortunate it’s fun too. I’m not exactly getting very far through the trophies in Super Stardust HD.

In other gaming; i34 is getting underway up in Stoneleigh Park in a couple of weeks time; and it has finally been confirmed as the venue for i35 in November. I’m now making it a priority to make as many people as possible going; namely compsoc, as we’re local anyway, and DiVAS for some silly pissup. Yay for Stoneleigh!

Wordpress updated to 2.6; though I made a booboo when clearing unmoderated spam comments and accidentally deleted every single comment. Oh well.

Tekken 5 Rumble?

Monday, March 17th, 2008
Namco will soon be re-energizing the PS3 version of Tekken 5: Dark Resurrection with a new update coming March 18. The update is set to bring on a few changes by adding gameplay modes, DualShock 3 rumble support, and doing a little patching up of things all around.

The most notable addition to Tekken 5: DR is the Pickup Match Mode that let’s players continuously fight new opponents without having to switch back to the matching room. This change will probably make the experience feel more arcade-like as there’s a quicker transition from match to match. You can also change your match search settings after the brawl, just in case you want to face another type of opponent. Other tweaks call on the ability to create/display names for rooms, an added flag option for rooms which toggles certain search/fight conditions, an adjustment to the point allotment system, and match results are now unrecorded when Rank Match is set to off.

Strange. Having just gotten back from University, and fully armed with a brand-new via-eBay imported DS3, I decided to buy Tekken 5 (more because it wasn’t worth it with only the one controller). Rumble is quite definitely fully functional.

Source: PS3 Fanboy